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Thread Statistics | Show CCP posts - 0 post(s) |
Arthur Aihaken
Perkone Caldari State
2940
|
Posted - 2014.02.23 19:41:00 -
[1] - Quote
Lasers and Amarr ships in particular are pigeonholed to EM and thermal damage, so this is a proposal to change just the T2 laser crystals (Conflagration, Scorch, Aurora and Gleam) to EM and Kinetic damage. This puts the lasers on more equal footing with respect to missiles, projectiles and drones. I am currently away, traveling through time and will be returning last week. |
Arthur Aihaken
Perkone Caldari State
2940
|
Posted - 2014.02.23 19:50:00 -
[2] - Quote
Damien White wrote:Well... how do you create kinetic damage with something that is basicaly an oversized flashlight? Throw it at someone? Since when is EVE grounded in reality?
Mike Voidstar wrote:Then they would just be pigeonholed into EM/KIN instead of EM/THERM. Seems pretty pointless. Obviously reading comprehension isn't your thing. I said T2 crystals. Standard and Faction crystals would still be EM/Thermal, and since Amarr can switch crystals instantaneously you'd have the option of EM/Thermal or EM/Kinetic (provided you were using T2 guns). I am currently away, traveling through time and will be returning last week. |
Arthur Aihaken
Perkone Caldari State
2940
|
Posted - 2014.02.23 19:57:00 -
[3] - Quote
Reaver Glitterstim wrote:Howabout give Amarr ships more launcher hardpoints instead? Even if they don't missile spec, it makes sense to assume they would be well aware of their damage type weakness, and would make some sort of arrangements for it. I don't understand why they hate missile launchers almost as much as Gallente do. Sure, but that still doesn't address the issue of laser-specific configurations. I am currently away, traveling through time and will be returning last week. |
Arthur Aihaken
Perkone Caldari State
2940
|
Posted - 2014.02.23 20:05:00 -
[4] - Quote
Damien White wrote:But they need a weakness, otherwise they where way to powerfull. Is this because we don't want to see any race encroaching on the Minmatar? The weakness is that you're still tied to EM, and in half the T2 crystals the kinetic ratio would still be 18% to 72% EM. I am currently away, traveling through time and will be returning last week. |
Arthur Aihaken
Perkone Caldari State
2941
|
Posted - 2014.02.23 22:45:00 -
[5] - Quote
Ashlar Vellum wrote:OP are you suggesting to change all the resists on minmatar t2 ships too? UmGǪ what? The proposal was just to swap out thermal for kinetic damage on the T2 faction crystals (only). That's it. In most cases EM damage will still dominate, so the change isn't as drastic as might appear at first glance. But hey, if players are perfectly fine with EM-Thermal - far be it for me to suggest otherwise... I am currently away, traveling through time and will be returning last week. |
Arthur Aihaken
Perkone Caldari State
2941
|
Posted - 2014.02.23 23:04:00 -
[6] - Quote
Mike Voidstar wrote:Ah, finally I understand the point.
You want to keep the EM/THERM on the rest of the ammo, with the option for KIN on T2 Crystals, and thus reduce one of the drawbacks of lasers as a weapon system. Exactly. I am currently away, traveling through time and will be returning last week. |
Arthur Aihaken
Perkone Caldari State
2943
|
Posted - 2014.02.24 00:05:00 -
[7] - Quote
Xequecal wrote:Please don't change Amarr cruisers to missiles. Medium lasers are a very good weapon system, pretty much all missiles except for Cruise are terrible. Depends on application. I am currently away, traveling through time and will be returning last week. |
Arthur Aihaken
Perkone Caldari State
2944
|
Posted - 2014.02.24 01:10:00 -
[8] - Quote
Reaver Glitterstim wrote:Amarr don't need more capacitor for lasers, Minmatar need less cargo space for ammo and cap booster charges. Also, artillery should take multiple units of ammo with each volley so that it burns through it fast despite the slow fire rate. That would put Winmatar ammo problems on par with other race's ammo problems. If we've moved on to buffs, Caldari could certainly benefit from expanded cargo space. I am currently away, traveling through time and will be returning last week. |
Arthur Aihaken
Perkone Caldari State
2945
|
Posted - 2014.02.24 01:30:00 -
[9] - Quote
Nariya Kentaya wrote:amarr are now the missile/drone/neut and sometimes laser race, and every ship they change to something other than lasers the community loves to death, so obviously lasers are unwanted and have no placce in EVE and deserve the same treatment as Incarna. Do I detect a note of cynicismGǪ? I am currently away, traveling through time and will be returning last week. |
Arthur Aihaken
Perkone Caldari State
2947
|
Posted - 2014.02.24 11:10:00 -
[10] - Quote
Mournful Conciousness wrote:If you changed the damage type son t2 lasers as per the OP the. This would open up and argument that hybrid t2 ammo should deliver explosive/em. I was thinking kinetic-explosive, but I digress.
Quote:Essentially observing an enemy's guns would give you no clue as to what their damage output is likely to be, which removes a strategic element of combat that many miss but many others take advantage of. Very interesting observation, and yes - combat would potentially retain some element of surprise. I think it might make things a bit more unique, but that's just me. Especially since unlike T2 launchers, T2 turrets extend a damage benefit to non-T2 ammunition - and unlike missiles there's really no benefit in using Faction launchers.
And I wouldn't have a problem with changes to damage types for missiles, either - provided the kinetic-specific damages on most Caldari hulls could be nixed. T1/Faction = thermal, kinetic and explosive; T2 = EM, kinetic and explosive. I'm just throwing this out there (not necessarily advocating for this change). I am currently away, traveling through time and will be returning last week. |
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Arthur Aihaken
Perkone Caldari State
2951
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Posted - 2014.02.25 22:48:00 -
[11] - Quote
This wouldn't be EVE if the thread didn't go completely awryGǪ This was a straightforward proposal to adjust the damage type on T2 crystals only, but the consensus seems to be that the EM-Thermal bonus is fine. Which seems a bit odd, because I'm continually reading comments on how Amarr are pigeonholed to EM-Thermal, but I digress. I think this thread has run its course, so please lock. Thanks. I am currently away, traveling through time and will be returning last week. |
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